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Kowalski's Inventions/Season 2

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Pre-Series   Season 1   Season 2   Season 3    

Season 2

Episode Invention Ability/Purpose Result (Success/Failure)

The Red Squirrel

  • N/A
  • N/A
  • N/A

It's About Time

  • Chronotron
  • Snow Cone Machine
  • Ability: Time travel. Purpose: To revisit past events that Kowalski wants to see.
  • Snow Cone Machine to make Snow Cones.
  • Success (It threatened to destroy the universe, but that's nothing new...)
  • Success/Failure (Created a snow cone based wasteland but the Penguins believe the snow cones were worth it)

Gator Watch

  • N/A
  • N/A
  • N/A

In The Line of Doody

  • Upgraded Jetpack
  • Ability: To fly and fire weapons. Purpose: To stop Frankie.
  • Success

Can't Touch This

  • Kinetic Energy Spray
  • Ability: Creates a barrier coating around the wearer. Purpose: To protect Randy from the sticky hands of kids.
  • Failure (It made Randy bounce around the Penguin HQ)

Hard Boiled Eggy

  • N/A
  • N/A
  • N/A

The Lost Treasure of the Golden Squirrel

  • N/A
  • N/A
  • N/A

Fit to Print

  • Self-Destruct Mechanism
  • Ability: Can destroy Penguin HQ. Purpose: To destroy the HQ if they were ever found out, so their secrets wouldn't fall into the wrong hands.
  • Success

Operation: Cooties

  • N/A
  • N/A
  • N/A

Mr. Tux

  • Thermo-Fusion Reactor
  • Ability: Powers anything. Purpose: Powers the penguins' base.
  • Success (At least until the Amarillo Kid sets it to Self-Destruct)

Concrete Jungle Survival

  • N/A
  • N/A
  • N/A

Stop Bugging Me

  • N/A
  • N/A
  • N/A

Field Tripped

  • Brainwashing Helmet
  • Ability:Erases memories. Purpose: If anyone were to see the penguins on a mission, the helmet would make that person forget about it.
  • Success

Badger Pride

  • N/A
  • N/A
  • N/A

Kaboom and Kabust

  • N/A
  • N/A
  • N/A

The Helmet

  • The Helmet
  • Ability: Translates thoughts into action. Purpose: Unknown.
  • Success (But since Julien used it improperly, it caused destruction in the Zoo)

Night and Dazed

  • Emergency Evacuation Launcher
  • Ability: Launches anyone out of the Zoo quickly. Purpose: To get personnel out of the Zoo during an emergency.
  • Success (During it's first attempt, it didn't send Private out of the Zoo, so it missed)

The Big Squeeze

  • N/A
  • N/A
  • N/A

Wishful Thinking

  • N/A
  • N/A
  • N/A

April Fools

  • N/A
  • N/A
  • N/A

Hello, Dollface

  • N/A
  • N/A
  • N/A
Invention Intervention
  • Infra Red Herring Toaster
  • Transparent Matter Maker
  • Toasts herring rather then bread.
  • Turn objects invisible.
  • Failure
  • Success (Eventually it was destroyed)
Cradle and All
  • Unexpected Event Meter
  • To warn of unexpected events before it happens.
  • Success (But off the chart levels can cause malfunctioning and overheating)

Driven to the Brink

  • Neural-Nutralizer
  • Duo-Tronic Laser Targrting System
  • Spectral-Demagnetizer
  • Ability: Unknown. Purpose: An upgrade for the car.
  • Ability: Targets anything. Purpose: An upgrade for the car.
  • Ability: Unknown. Purpose: An upgrade for the car.
  • Unknown
  • Success
  • Unknown

Friend-in-a-Box

  • Psychotron
  • Ability: Able to read minds. Purpose: Unknown.
  • Success
Work Order
  • Antimatter Fusion Reactor Core
  • Unknown (Possibly built for power purposes )
  • Unknown (But will rip into the fabric of the space-time continuum if disturbed)
Hot Ice
  • N/A
  • N/A
  • N/A
The All Nighter Before Christmas
  • N/A
  • N/A
  • N/A
Whispers and Coups
  • N/A
  • N/A
  • N/A

Brush with Danger

  • Pocket Hyperbolic Quantum Accelerator
  • Unknown (Only known that it could either benefit mankind or destroy it)
  • Unknown (Was never created, there were only blueprints for it)

Love Hurts

  • N/A
  • N/A
  • N/A

The Officer X Factor

  • N/A
  • N/A
  • N/A

Brain Drain

  • Cold Fusion Beverage Chiller
  • Nuclear Powered Bagel Toaster
  • Positronic Tougue Cleaner
  • Subatomic Nail Trimmer
  • Ultrasonic Earwax Recycler
  • Ability: Cools beverages. Purpose: Unknown.
  • Ability: Toasts bagels. Purpose: Unknown.
  • Ability: Cleans tongues. Purpose: Unkown.
  • Ability: Trims nails. Purpose: Unknown.
  • Ability: Recycles earwax. Purpose: Unknown.
  • Success (Since Kowalski said it worked perfectly but used to fail)
  • Success (Since Kowalski said it worked perfectly)
  • Success (Since Kowalski said it worked perfectly)
  • Success (Since Kowalski said it worked perfectly)
  • Unknown (Would probably work once Kowalski converts it to metric)

Right Hand Man

  • N/A
  • N/A
  • N/A

Danger Wears A Cape

  • N/A
  • N/A
  • N/A

Operation: Break-Speare

  • N/A
  • N/A
  • N/A

Rat Fink

  • N/A
  • N/A
  • N/A

Kanga Management

  • N/A
  • N/A
  • N/A

King Julien for a Day

  • Sonic Sub-Particle Velocitizer
  • Ability: Moves objects like a tractor beam. Purpose: Unknown, still in testing.
  • Success

Maurice at Peace

  • N/A
  • N/A
  • N/A

Cute-Astrophe

  • Adora-Blizer
  • Ability: Determines how cute someone is. Purpose: To determine their adorability levels.
  • Success (Even though it was destroyed by an overload from Private's Hyper-Quantum Adorability)

Operation: Neighbor Swap

  • N/A
  • N/A
  • N/A
All Tied Up With a Boa
  • N/A
  • N/A
  • N/A

Rock-A-Bye Birdie

  • Youth Ray
  • Ability: Turns anything or anyone into their younger self. Purpose: To make food fresher.
  • Success
Herring Impaired
  • Submarine 2.0
  • Ability: Can go underwater. Purpose: To go underwater and look for the 100-year-old crate of herring.
  • Success
A Visit From Uncle Nigel
  • N/A
  • N/A
  • N/A
The Hoboken Surprise
  • Hologram Projector
  • Boat
  • Ability: Projects a hologram of the penguins. Purpose: So the humans wouldn't notice they were missing.
  • Ability: Floats on water. Purpose: To sail to the Massachusetts Coast for their vacation.
  • Success/Failure (Success: Worked on Mort and Julien. Failure: Failed on Maurice. The effect on humans is unknown)
  • Success (It worked just perfectly until the storm hit it)
The Return of the Revenge of Dr. Blowhole
  • Experimental Power Cell
  • Ability: Works like a high-powered battery. Purpose: Unknown.
  • Success

Pets Peeved

  • N/A
  • N/A
  • N/A

Byte-Sized

  • Nanites
  • Electro-Pulse Cannon
  • Ability: Repair and take control of machinery. Purpose: To do chores around the habitat giving free time for the penguins to do other things. Also programmed to protect the penguins and prevent them from coming to harm.
  • Ability: Can short circuit any machinery. Purpose: To disable the Nanites.
  • Failure (Since the "protect penguin" protocol made the Nanites decide to do extensive protection by locking the penguins in their HQ)
  • Success
Operation: Good Deed
  • Crankatronic Spinal-Straightener
  • Ability: Realigns one's back. Purpose: To fix Mason's back.
  • Success
When the Chips are Down
  • N/A
  • N/A
  • N/A
Time Out
  • Chronal-Curbulater
  • Trans-Dimensional Toothbrush
  • Ability: Stops time while allowing duration to continue. Purpose: So Kowalski could have time to accomplish his goals.
  • Ability: Thoroughly brushes one's teeth. Purpose: To brush teeth without beeing held.
  • Success
  • Success(Even though the penguins don't have teeth)
Our Man in Grrfurjiclestan
  • N/A
  • N/A
  • N/A
Gut Instinct
  • Turbo-Toes
  • Rump-Whomper
  • Ability: Can let someone jump higher than usual. Purpose: To show off so as to impress Gladys.
  • Ability: Spanking. Purpose: To spank King Julien.
  • Failure
  • Success (Though it was proven too well)
I Know Why the Caged Bird Goes Insane
  • Extend-O-Grab
  • Ability: Able to grab things that could be out of reach, or, since it has fingers, the penguins could use it to do things that they can't do with their flippers. Purpose: Unknown.
  • Success
The Big S.T.A.N.K.
  • (P.:)S.T.A.N.K.: (Project:) Super Toxic Aromatically Noxious Ka-Boom-Boom
  • Ability: Designed to lock onto a target and hold it there until the odor core detonated. Purpose: Made to trap Dr. Blowhole.
  • Success/Failure (Success: Because it does work. Failure: Because they found out that dolphins don't use toilets)
Arch-Enemy
  • Next-O-Skeleton
  • Ability: Has multiple funtions such as an arm-laser-cannon, foot-jetpacks, and super strength. Purpose: To begin the next stage of penguin combat.
  • Sucess/Failure (It was working when Dale stole it but Kowalski was planning to make it self aware the following week)
Operation: Antarctica
  • N/A
  • N/A
  • N/A
The Big Move
  • N/A
  • N/A
  • N/A
Endangerous Species
  • Cloning Machine
  • Ability: Clones animals based on a given DNA sample. Purpose: Originally to clone an extinct penguin species but cloned a dodo instead.
  • Success
Loathe at First Sight
  • Love-U-Laser
  • Ability: Makes who it hits fall in love with the pre-selected target. Purpose: To make Doris fall back in love with him.
  • Success/Failure (Worked but malfuntioned)
The Trouble With Jiggles
  • Jiggles 2.0
  • Ability: Eats whipped cream and multiplies when violently hit. Purpose: To fix the previous Jiggles.
  • Success/Failure (The old problem was fixed, but now there was a new one)
Alienated
  • N/A
  • N/A
  • N/A
The Most Dangerous Game Night
  • N/A
  • N/A
  • N/A
The Otter Woman
  • N/A
  • N/A
  • N/A
Hair Apparent
  • N/A
  • N/A
  • N/A
Love Takes Flightless
  • N/A
  • N/A
  • N/A
Street Smarts
  • Hound Hunter
  • Ability: Detects nearby dogs. Purpose: To track down Elmer so they could get Mort back.
  • Failure
Nighty Night Ninja
  • N/A
  • N/A
  • N/A
Siege the Day
  • N/A
  • N/A
  • N/A

END OF ARTICLE


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